Half of Our
A downloadable game for Windows, macOS, and Linux
The year is 2123.
Oil has ran out. However, the world has successfully made the transition into renewable energy. The lack of reliance on fossil fuels has not improved global relations. Life goes on.
Bariqa is a young girl in love with a young boy, Arham. Her parents do not approve. Where she lives, everyone seems to be carrying a sense of dread, even her own parents. She will convince them in time. But for now, she needs to find a way to sneak out and have some fun with him. or maybe she will spend time with her family. Life goes on.
In 30 minutes, the entire region will be blown off the face of the earth, leading to casualties of up to 800 million people. The people are not aware.
This is the last 30 minutes of Bariqa's life.
- Five wholly unique questlines
- ~30k words
- Multiple endings with extensive cg work
- Point and click adventure sequences
- Original soundtrack composed by Jan Hehr
Bariqa
Your normal high school girl. On the cusp of graduation, she's in an era of uncertainty. She's torn between chasing her dreams or picking what her parents call "an actual life path." But the real question to ask is: did she have any choice to begin with?
Arham
A crude and hot playboy. He's as rambunctious as the rumors imply, admitting without much secrecy his plethora of debauchery. Yet Bariqa can't help but see something in him, a part of him that he's hiding away. Maybe he'll show his heart of gold to our heroine.
Faris and Aliya
Bariqa's loving parents. They try their best to spoil their little girl, but whether they like it or not, their daughter is growing up. That means they're going to have to show the truth of the world they so desperately hid from her before.
Layla
The stuck-up cashier of the Dukan. She comes from an extremely conservative family and she won't let you forget it. Preaching and shaming all the time, Bariqa can't help but wonder what happened to her best friend.
fitmarshmellow: Director, Character Art, Writing
crimfinity: Co-director, Coder
Jan Hehr: Music
cemsthetic: Character Art(mo), Playtesting
Flasium: Sound design/effects, Playtesting
-2: Code Help
River: Playtesting, Coding
Storm Blaze: Character Art(Layla)
Backgrounds: Minikle, QQQnoQnoQ
Elckarow: Timer code help
Misc Assets: Littleboot, Klankbeeld, David J Patterson, Nighten
Warning: Contains Gore
Also the game is testing false positive on windows. Trying to fix that
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | • V A R I A • |
Genre | Visual Novel, Adventure, Interactive Fiction |
Made with | Clip Studio Paint, FL Studio, Adobe After Effects, Audacity, Ren'Py |
Tags | Audio, Dystopian, Female Protagonist, Gore, Horror, Open World, Point & Click |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Download
Click download now to get access to the following files:
Comments
Log in with itch.io to leave a comment.
I never play a visual novel twice. I rarely ever watch a movie twice. I very rarely watch a series twice.
The whole concept of the game is incredible well executed, most of the time I would feel myself immersed in the story, interrupted by the sudden reminiscence that I was looking at a "theater screen", every time noticing how the timer was running out.
Until it happened.
And before I even realized, I was hitting the "Start" button once again, realizing how little life do we have in half an hour.
I don't wanna do spoilers about anything else, so I would recommend anyone else to just go on this blind :3
Incredible game overall!
(Copied from my Spooktober rating page review to help this game within itch.io's algorithm!)
This work was haunting. The contrast between the slow, slice-of-life segments from Bariqa's POV as she navigates her family, friends and future, and the ominous counting down of the clock in the bottom-right corner is really effective at creating a sense of dread and sadness throughout this VN.
SPOILER BELOW
I think the part that struck me the most was when the timer hit zero, and then the screen went completely white. When the list of casualty names appeared, I was reminded of the scene in Chainsaw Man when the Gun Devil began to make its attacks. It's one thing to talk about mass death in numbers, but it's another to see those names line up against each other. Names that belong to people with their own internal worlds and desires. People who've had their futures ripped away from them because of things outside of their control.
Thank you for making this work. I really hope more people can experience it.
nice novel